Asynchronous Cached File Access for Godot Engine
This project aims to add a more flexible asynchronous file system cache server as an engine module. It will cache any IO operations, and provide more...
Static Analyzer for GDScript
While making medium to large scale games in Godot, many small bugs start to creep in that cannot be caught by the compiler. These can only be dealt...
Motion Matching Implementation Using Kd trees
Godot is an Open source Game engine which is getting really popular because of it's easy-to-use interface and wonderful community. It is a real game...
Interactive Music for Godot Engine
The aim of this project is to add an interactive music feature to Godot, with similar functionalities to Wwise. Wwise itself cannot be used however,...
Rewriting Godot's lightmapper
My goal is to rewrite the current lightmapper used in Godot in order to add some quality improvements and eventually allow it to use the GPU to speed...
GDScript Language Server
Integrated script editor in Godot lacks features found in editors like VS Code, Sublime, Emacs, etc. These editors are also more popular among...
Improvements to Visual Scripting System
Visual Scripting Language is a part of Godot Engine that is fairly underdeveloped. But it still is a really powerful system which just needs to be...
Godot VCS Wide Integration
Adding a Version Control API to Godot which supports working with multiple types of popular VCSs (both distributed and central). This API shall be...